• Web Links
    • Hyperlinks referenced in Sound Design for Electronic Music Part Two
  • Presets
    • Device Presets for Exercises in Part 2 – Effects Processing, Sampling, and Advanced Synthesis Techniques
  • Tutorials for Part 1 – Analog and Digital Synthesis Concepts and Techniques
    • Chapter 1 – Audio Signal Processing
    • Chapter 2 – Frequency Effects
    • Chapter 3 – Amplitude Effects
    • Chapter 4 – Timbre Effects
    • Chapter 5 – Time Based Effects
    • Chapter 6 – Using Ableton Racks
    • Chapter 7 – Sampling and Multi-Sampling
    • Chapter 8 – Granular Synthesis
    • Chapter 9 – Physical Modeling
    • Chapter 10 – Wavetable Synthesis
    • Chapter 11 – Composite Sound Design
    • Chapter 12 – Master Channel Processing
    • Chapter 13 – Sample Library Management
    • Chapter 14 – Conclusion – The Art of Sound Design

Course Information

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Course Instructor

James Patrick Author

James Patrick is a Minneapolis-based DJ and music producer, entrepreneur, and educator with over 20 years of professional experience performing at and directing electronic music events. After more than a decade of teaching synthesis and sound design at various institutions, in 2012 James cofounded Slam Academy, an Electronic Music School and Ableton Certified Training Center.

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