• Web Links
    • Hyperlinks referenced in Part 1 – Analog and Digital Synthesis Concepts and Techniques
  • Presets
    • Device Presets for Exercises in Part 1 – Analog and Digital Synthesis Concepts and Techniques
  • Tutorials for Part 1 – Analog and Digital Synthesis Concepts and Techniques
    • Chapter 1 – What is Sound Design?
    • Chapter 2 – The Physics of Sound
    • Chapter 3 – The 3 Dimensions of Sound
    • Chapter 4 – Overtones and Harmonics
    • Chapter 5 – Spatialization
    • Chapter 6 – Analog Modular Synthesis
    • Chapter 7 – The 6 Elements of Synthesis
    • Chapter 8 – The Oscillator in Depth
    • Chapter 9 – Noise Generators
    • Chapter 10 – The Filter
    • Chapter 11 – The Amplifier and an Introduction to Modulation
    • Chapter 12 – The Envelope
    • Chapter 13 – The LFO
    • Chapter 14 – Analog Waveshaping Techniques
    • Chapter 15 – Control Voltage and MIDI
    • Chapter 16 – Randomization
    • Chapter 17 – Sequencing
    • Chapter 18 – FM Synthesis
    • Chapter 19 – Advanced FM Synthesis Programming
    • Chapter 20 – Conclusion

Course Information

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Course Instructor

James Patrick Author

James Patrick is a Minneapolis-based DJ and music producer, entrepreneur, and educator with over 20 years of professional experience performing at and directing electronic music events. After more than a decade of teaching synthesis and sound design at various institutions, in 2012 James cofounded Slam Academy, an Electronic Music School and Ableton Certified Training Center.

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